ACADEMIC/LEARNING OBJECTIVE
Scholars will create and use new accounts on SCRATCH.MIT.EDU. Scholars will be able to begin working independently on the basic tutorial. Scholars will use previous experience with "drag-and-drop" programming to create digital animation shorts.
STUDENTS WILL ENTER THE CLASS QUIETLY AND BEGIN WORKING!
Scholars will sign up for accounts on SCRATCH.MIT.EDU and begin working through the program online. Scholars will complete the Introduction Step-by-Step course for credit. Once they complete the basic learning program, scholars can pair program a digital animation, short game, or other project. Scholars may work with a partner on their project. Scholars will be encouraged to browse and share projects from the extensive library of existing projects.
Standards Covered In This Class
PA 3.7.7 & 11 Section C / ISTE 2011
CSTA Tied With Common Core ELA/Math rev. 2011
Introduction to Computer Programming (Code.Org)
Click Here To See GDrive Presentation On Step-by-Step
Click Here To See GDrive Presentation On Step-by-Step
Step 1: Sign into your GMAIL Account online.
Step 2: Go to SCRATCH.MIT.EDU and create an account
Step 3: Verify your email using your GMAIL Account.
MAKE SURE YOUR REMEMBER YOUR SCRATCH.MIT.EDU Username and Password!
Step 4: Find the "STEP-BY-STEP" Introduction Program under the HELP Tab on the Scratch Website!
Step 5: Work on the "Step-by-Step" Program Independently.
Step 6: When Complete, MAKE SURE YOU SHOW MR. S YOUR PROGRESS FOR CREDIT!
Step 7: Choose a partner and design a game or digital animation project. Next class you will be given the tools you need to submit your project idea and have it approved prior to starting. You can also spend some time enjoying the library of games and projects that can be played or shared once you have completed the introduction course.
Good Luck!
- Mr. S
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